Introduction to Designing UI/UX for Vehicles
Presenter: Younes Jahandideh
Date: Friday, February 6, 2026
Time: 9:00 am & 3:00 pm
Location: 4th Floor (Workshop space) at 300 Ouellette Avenue (School of Computer Science Advanced Computing Hub)
LATECOMERS WILL NOT BE ADMITTED once the presentation has begun.
Abstract:
This presentation introduces the fundamental concepts of designing user interfaces and user experiences for vehicle systems. It covers how usability, safety, clarity, and consistency influence in-vehicle digital interactions. The session discusses core UI/UX principles, automotive-specific constraints, and how design choices impact driver and passenger experience. Attendees will gain a high level theoretical understanding of automotive UI/UX design.
Workshop Outline:
- What UI and UX mean in the automotive context
- Differences between automotive and non-automotive UI/UX
- Safety, usability, and distraction considerations
- Visual hierarchy and layout in vehicle interfaces
- Consistency across screens and controls
- Introduction to automotive UI/UX design patterns
- Simple real-world vehicle UI examples
Prerequisites:
Basic understanding of user interfaces and software systems.
Biography:
Younes is a Ph.D. student and research assistant who began his program at the School of Computer Science in Fall 2023. His primary research focuses on learning-based optimization, a type of self-optimizing system in cloud computing.
Registration Link:
1st Offering (9AM):
2nd offering (3PM):